# Intro Queen Lenore von Kessel Allegiance: [[House von Kessel]], [[Caspia]] Home: [[City Locations/Castle Drakken]] , [[Queen's Park Garden]] Associations: [[Westemär]], [[Caspia]] Siblings: Spouse: [[Ulrich IV]] Children:[[Leonard]], [[Katarina]], [[Eliza]] # Description A woman in her late thirties; six feet tall with graceful limbs, hair dyed bright orange, and bleached white skin. Her face had chiseled and angular features, and with every gesture she struck a pose. She wore outrageously ornamented gowns and jewelry, including a famous golden necklace set with eleven emeralds. # Fate Mad [[Contamination]] Creature hiding in [[Queen's Park Garden]] ## Statblock ```statblock monster: Queen Lenore name: Queen Lenore size: Medium type: Monstrosity ac: 15 hp: 127 hit_dice: 17d8 + 51 speed: 30 ft. stats: [10, 15, 16, 12, 13, 15] skillsaves: - Deception: 5 - Insight: 4 - Perception: 4 - Stealth: 5 senses: Darkvision 60 ft., Passive Perception 14 languages: Common cr: 6 traits: - [Radiant Gaze, When a creature that can see Lenore’s eyes starts its turn within 30 feet of her, Lenore can force it to make a DC 14 Constitution saving throw if she isn’t incapacitated and can see the creature. The creature takes 22 (4d10) radiant damage on a failed save, or half as much on a successful one. In addition, creatures who fail this saving throw gain one level of contamination.] - [Avoidance, Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can’t see Lenore until the start of its next turn, when it can avert its eyes again. If the creature looks at Lenore in the meantime, it must immediately make the save.] - [Blinding, If Lenore sees herself reflected on a polished surface within 30 feet of her and in an area of bright light, she becomes blinded and incapacitated for 1d6 hours.] actions: - [Multiattack, Queen Lenore makes three attacks, one of which can be with the crossbow] - [Tentacle Hair, Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 14 (4d6) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or gain one level of contamination.] - [Crossbow, Ranged Weapon Attack: +5 to hit, 30/120 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 7 (2d6) poison damage. ] ``` ## Transformation Transformed by the Haze, Lenore is a mockery of her former self and abhorrently reacts to her own appearance. She dimly remembers seeking shelter in her grotto, but has no recollection of how she escaped the castle. **Personality Trait**. I speak softly in a perpetual daydream, rhapsodically imagining myself to be in a tragic fairytale while casting others in fictional roles. **Ideal**. The world is a mirror held up to my own glorious reflection. **Bond**. I obsessively crave beauty, decadence, and relish in art of all kinds, and especially love my garden and my lilies. They are all I have left. **Flaw**. I fly into an enraged fury at the sight of my own likeness or the names of my lost family members. %%