(See also [[Cantrips]], [[Casting a Spell]], [[Spells]], [[Spell Attack Rolls]] and [[Spellcasting]])
# Spell Saving Throws
Many spells specify that a target can make a saving throw to avoid some or all of a spell's effects. The spell specifies the ability that the target uses for the save and what happens on a success or failure.
The DC to resist one of your spells = 8 + your spellcasting ability modifier + your proficiency bonus + any special modifiers.