*1st-level [[Illusion]]*
**Casting Time:** 1 action
**Range:** Self (15-foot cone)
**Components:** V, S, M (a pinch of powder or sand that is colored red, yellow, and blue)
**Duration:** 1 round
A dazzling array of flashing, colored light springs from your hand. Roll 6d10; the total is how many hit points of creatures this spell can effect. Creatures in a 15-foot cone originating from you are affected in ascending order of their current hit points (ignoring [[unconscious]] creatures and creatures that can't see).
Starting with the creature that has the lowest current hit points, each creature affected by this spell is [[Blinded]] until the end of your next turn. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature's hit points must be equal to or less than the remaining total for that creature to be affected.
***At Higher Levels***. When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d10 for each slot level above 1st.