%% ```statblock monster: Warlock of the Rat god ``` %% # Info Many [[ratlings]] worship a fiendish entity they call the [[Rat God]]. They construct crude effigies to the [[Rat God]], who whispers to the most cunning and intelligent [[ratlings]], granting them magic through eldritch pacts. [[Ratlings]] understand surprisingly little about the [[Rat God]], and make up stories and fables about the [[Rat God]]’s exploits. Once we have all the shiny, the Rat God will come and help us! We’ll get food! We will eat! Lots of food! All the food! We will eat the whole world! All the earth! Yes yes yes! %% # Mechanical Features **Fully Contaminated** This creature is immune to [[contamination]], and has advantage on saving throws against contaminated spells. **Haze Adaptation** This creature may benefit from a long rest finished within [[the Haze]]. It can see twice as far through [[the Haze]] mists and [[The Haze|Deep Haze]] fog. **Haze Dependence** This creature gains one level of [[Exhaustion]] for every twenty four hours it spends outside [[the Haze]]. These [[Exhaustion]] levels cannot be removed while the creature is outside [[the Haze]]. **Delerium Healing** As an action, a monster can touch a [[delerium]] shard to regain 10 (3d6) hit points. Once a monster has used a [[delerium]] shard in this way, the shard can’t be used in this manner again for twenty four hours. %%