%% ```statblock monster: Otyugh ``` %% *Large aberration, neutral* **Armor Class** 14 (natural armor) **Hit Points** 114 (12d10+48) **Speed** 30 ft. | STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 16 (+3) | 11 (+0) | 19 (+4) | 6 (-2) | 13 (+1) | 6 (-2) | Saving Throws Con +7 **Senses** darkvision 120 ft., passive Perception 11 **Languages** Otyugh **Challenge** 5 (1,800 XP) ***Limited Telepathy***. The otyugh can magically transmit simple messages and images to any creature within 120 feet of it that can understand a language. This form of telepathy doesn't allow the receiving creature to telepathically respond. ***Multiattack***. The otyugh makes three attacks: one with its bite and two with its tentacles. ***Bite***. *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 12 (2d8+3) piercing damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw against disease or become [[poisoned]] until the disease is cured. Every 24 hours that elapse, the target must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target's hit point maximum lasts until the disease is cured. ***Tentacle***. *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 7 (1d8+3) bludgeoning damage plus 4 (1d8) piercing damage. If the target is Medium or smaller, it is [[grappled]] (escape DC 13) and [[restrained]] until the grapple ends. The otyugh has two tentacles, each of which can grapple one target. ***Tentacle Slam***. The otyugh slams creatures [[grappled]] by it into each other or a solid surface. Each creature must succeed on a DC 14 Constitution saving throw or take 10 (2d6+3) bludgeoning damage and be [[stunned]] until the end of the otyugh's next turn. On a successful save, the target takes half the bludgeoning damage and isn't [[stunned]].