%%
```statblock
monster: Ettin
```
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*Large giant, chaotic evil*
**Armor Class** 12 (natural armor)
**Hit Points** 85 (10d10+30)
**Speed** 40 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---------|--------|---------|--------|---------|--------|
| 21 (+5) | 8 (-1) | 17 (+3) | 6 (-2) | 10 (+0) | 8 (-1) |
**Skills** Perception +4
**Senses** darkvision 60 ft., passive Perception 14
**Languages** Giant, Orc
**Challenge** 4 (1,100 XP)
***Two Heads***. The ettin has advantage on Wisdom (Perception) checks and on saving throws against being [[Blinded]], [[Charmed]], [[Deafened]], [[frightened]], [[stunned]], and knocked [[unconscious]].
***Wakeful***. When one of the ettin's heads is asleep, its other head is awake.
***Multiattack***. The ettin makes two attacks: one with its battleaxe and one with its morningstar.
***Battleaxe***. *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 14 (2d8+5) slashing damage.
***Morningstar***. *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 14 (2d8+5) piercing damage.