# Info This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: [[guiding bolt]] (1 charge), [[flaming sphere]] (2 charges), or [[flame strike]] (5 charges). The staff regains 1d6 + 4 expended charges daily at dawn.