# Rod of Alertness *Rod, very rare (requires attunement)* This rod has a flanged head and the following properties. ***Alertness***. While holding the rod, you have advantage on Wisdom (Perception) checks and on rolls for initiative. ***Spells***. While holding the rod, you can use an action to cast one of the following spells from it: *[[detect evil and good]]*, *[[detect magic]]*, *[[detect poison and disease]]*, or *[[see invisibility]].* ***Protective Aura***. As an action, you can plant the haft end of the rod in the ground, whereupon the rod's head sheds bright light in a 60-foot radius and dim light for an additional 60 feet. While in that bright light, you and any creature that is friendly to you gain a +1 bonus to AC and saving throws and can sense the location of any [[invisible]] hostile creature that is also in the bright light. The rod's head stops glowing and the effect ends after 10 minutes, or when a creature uses an action to pull the rod from the ground. This property can't be used again until the next dawn.