![[Black Ivory Inn.png]]
%%
> [!Quote]
> “Listen, I know a guy, my cousin Mike used to run a smugglers tunnel underneath an old inn on the outskirts of town, leads ya right into the city. Now, I hear some people saying the old Black Ivory place is up and running again? Maybe worth seeing if that smugglers tunnel is still operational for an easy way in and out of the city!”
> - Black Jack Mel
The Black Ivory Inn stands utterly pristine; apparently spared from the ravages of the meteor. Warm light, sweet-smelling wine, mirthful laughter, and stunningly beautiful piano melodies emanate from within and waft through the ruined streets nearby. However, the legendary music hall and hotel is the site of a bizarre arcane anomaly that has warped the fabric of time and space. Until the malignant abomination anchor- ing this twisted magic is destroyed, visitors to the Black Ivory Inn are trapped within a time loop: doomed to forever play out the last four hours and thirty-three minutes before the meteor struck.
# Overview
In this adventure, the characters must escape the time-cursed Black Ivory Inn with their lives and sanity intact. They may be drawn in by the mysterious melody coming from the disturbingly normal looking building, or they might seek out the Black Ivory Inn deliberately to find a missing contact or the smugglers passage rumoured to run underneath the hotel.
## Adventure Hooks
### A Haunting Melody
While travelling through [[Kingside]], the player characters may hear piano music in the air, and the sounds of mirthful laughter. Following the music leads them to a pristine building, spared from the ravages of time and the meteor itself. Alternately the characters may hear about the inn and its music from a rumour, and may choose to investigate it on their own accord.
### The Smuggler's Passage
In its heyday, the [[Black Ivory Inn]] was a notable speakeasy known for having an excellent smuggler’s passage to move illegal goods into Drakkenheim under the walls. If this passage can be secured it may prove useful for navigating the more dangerous areas of the city.
### Missing Prophet
A missing priest of the [[Falling Fire]] was sent to aid and recruit the rumoured people staying at the Inn, but has not returned. The party is asked to go investigate this disappearance and, if possible, bring the priest back to his people.
%%